![]() This argument is useful if you want to import assemblies that access a Unity API which doesn’t need updating. Use this to avoid unnecessary API Updater overhead when you import assemblies. warning: Ignoring assembly as requested by command line parameter.”). If you list an assembly in the -disable-assembly-updater command line parameter (or if you don’t specify assemblies), Unity logs the following message to Editor.log: ![]() Example 2 ignores A1.dll, no matter what folder it is stored in, and ignores A2.dll only if it is stored under subfolder folder: Unity.exe -disable-assembly-updater A1.dll subfolder/A2.dllĮxample 2 has two assembly names, one with a pathname. The space-separated list of assembly names is optional: pass the command line options without any assembly names to ignore all assemblies, as in example 1. Specify a space-separated list of assembly names as parameters for Unity to ignore on automatic updates. CommandĬreate an empty project at the given path. This page lists the command line arguments you can use to launch and configure a Unity Editor instance. ![]() You can run the Editor and build Unity applications with additional commands and information on startup. For more information about how to find your Editor’s location path, see Install and uninstall Editor versions. Adjust the path in the command if you use an Editor installed in a different location. Note: The above instructions assume the relevant Editor is installed in the default location through the Unity Hub. When you launch Unity like this, it receives commands and information on startup, which can be useful for test suites, automated builds and other production tasks. "C:\Program Files\Unity\Hub\Editor\\Editor\Unity.exe" -projectPath "" On Windows, type the following into the Command Prompt to launch Unity: ![]() Applications/Unity/Hub/Editor//Unity.app/Contents/Linux/Unity -projectPath On Linux, type the following into the Terminal to launch Unity: Applications/Unity/Hub/Editor//Unity.app/Contents/MacOS/Unity -projectPath On macOS, type the following into the Terminal to launch Unity: ![]()
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